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Does Processing3 (v3.3.6) in Android mode restrict frameRate() from going higher than ~60fps?

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While testing my S7 Edge capabilities, I ran the following sketch:

void setup() { frameRate(10000); } void draw() { println(frameRate); }

It never rises above around 63-65fps, and the CPU usage sits around 10%, and no other apps are running in the background. I am aware that this sketch can produce far higher fps in other devices. Is this limit configurable somewhere?


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